The sword Tempest and the Seven Sons of Castelian Draves

The party journeyed across the sea towards the powerful kingdom of Harfax. Along the way, on Belstin’s feast day, the party was attacked by a terrible sea monster. With a little aid from Lir, the party was able to defeat the kraken and appease the gods. They arrived safely at the massive city of Harfax. After a day’s journey through the cyclopean citadel, the party reached Stormspire and requested to speak to Castelian Draves, the Storm Lord of Harfax. They met with the dying king, but he regretfully refused their request for aid because tradition would bind his son to whatever decision he made. Castlelian implored the party to return within a few days after his death and seek aid from his sons. Castelian died two days later and after the days of mourning the party was summoned by the sons of the Storm Lord. The heroes meet the Seven Sons of Castelian Draves who enlisted their aid in recovering the sword Tempest. Without the sword there could be no Storm Lord. The sons agreed that if the party returned the sword, whichever of them became the Storm Lord would aid Castelon in the war. The party agreed and were given information suggesting that the mind flayers, thought defeated, were likely responsible. They prepared to head to the monster’s lair, being warned that diplomats from the Coalition were also pledged to the same task!

The party prepared to the mind flayers’ old lair when they were approached by Azer Draves who informed them of dreams that he and his brothers had. Together they uncovered the truth of these dreams, the sword Tempest was reaching out to them giving them clues on how to find it. The mind flayers had been defeated, but one ithallid named Sakrt had been banished several years later after stealing several mind flayer tadpoles. The party believed that the creature had stolen the sword solely to sow anarchy allowing it cover to continue with its terrible plans. The believed the Sakrt had taken refuge in an abandoned temple of Lir. The party journeyed to the temple and found it overrun by foul creatures from another world. Sakrt had been using the temple for its unspeakable experiments and the lair was filled with monsters that few had ever encountered. The party fought their way through the temple, careful not to disturb any of the god’s belongings and confronted the ithillid. The Sword Tempest aided them in their final battle with the monster and they were able to end it’s terrible plans. The party then recovered the sword and returned to the surface.

The party returned to the castle Stormspire and there handed over the sword to Volker Draves who explained that he was alone in the castle, as his other brothers had fled to their established strongholds. The sword Tempest was to be handed over to the Stewarts of Harfax while the brothers battled. The party returned to their lodgings and discussed how to go about their next move. They decided that they would support the noble and honorable brothers and would not betray one another over their decision. They would act as a group. Together they met with each brother and offered their aid. Volker would need their aid in finding Raulo Draves and Greggory Draves, pledging to send some of his army to Castelon immediately. The party discovered that Benedict Draves was believed dead from an assassin the night before. His face had been removed and he was found in his secured room. Azer Draves told the Egg that he would not be in Harfax for very long, but showed him where Raul was and hinted at where Gregory was hiding. Hendrix Draves reported that he would have a task for the party in a few days time. Raulo Draveswas drinking heavily in the tavern “The King’s Rose” and requested that Volker be told of his location. Protomer Draves wished to learn the location of Gregory and Raul as well. Gregory could not be found.

The party decided to report their findings to Volker, who also felt the Benedict was dead. Though warned of a possible trap, Volker marched to Raul and met him at the King’s Rose. Volker challenged Raul to combat and during the duel, Volker fell to a poison he was tricked into indulging in. Raul killed his brother, revealing his years of decadence had been a farce to lower his brother’s suspicions. The party was also attacked by a strike team sent by the Coalition diplomats, but were able to overcome them. The party sought out Hendrix, who requested their aid in bringing something far from Harfax, his brother Gregory. They party agreed to aid the knight in exchange for his army to be sent to Castelon. While leaving the city, Protomer attacked in order to kill Hendrix and Greggory. Hendrix stayed behind to fend off the attack while the party and Gregory escaped aboard their ship.

Torrel the Tratior and the skull Zorlon

Returning to Castelon, the party was hailed as heroes and given a private audience with King Creed! After being rewarded, the King gave the group a new quest: to recover the artifact of knowledge Zorlon from the traitorous former Council of Eight member Torrel!

The party journeyed to the north west and encountered strange weather and time distortions on their journey. They came upon the town of Volsberg and learned about Torrel’s keep being a few days ride away. They sought the aid of a known adventurer named Jamiye. Jamiye told the party of his previous battle with Torrel and his degradation due to using temporal magic. Jamiye led the party to Torrel’s keep. Inside, they encountered strange magical transportation, foul beasts and evidence of Torrel’s link to Atchelon. After over coming these terrible beasts and deadly traps, the party was able to open the portal to Torrel’s upper keep. There, they found the evil wizard in the grips of lunacy demanding the skull Zorlon to tell him “Where it is?”. The party confronted the wizard and, while Zorlon cackled at Torrel, battled the wizard to the death. Torrel almost killed Egg and gloated about his murder of King Guargadan before being felled by Ferrylad. The party escaped the collapsing keep with Zorlon, returning it to Castelon.

On the journey back, the party asked Zorlon many questions, to which it only gave vague riddles for answers. The skull said: “Three great kings, one blinded by hate, one blinded by fear, and one blinded by ignorance. All need sight” and “The hand of evil saved the world once. will it again?”. Troubled by these riddles, the party asked the skull no more and returned to Castelon. They were rewarded by King Creed and given a new quest. They were to journey to the distant lands of Erenor to plead support for Castelon in its war against the Coalition!

Assault on Outpost 17 and the Battle of Hillcrest

Over the next several days, people from all over Erenor began arriving in Hillcrest to volunteer to aid the nation of Castelon. The nation of Quinslin was reported to have left the Coalition States! There was much rejoicing over this news! The party left from Hillcrest with a new member and began making their way to the capitol with an important message for the King. While traveling, they saved a lone scholar who had been attacked by Coalition troops. After a night attack from a Coalition construct, the party began to plan how to deal with the enemy.

The group departed the next morning continuing on their way to Castelon. They captured a Coalition scout and learned that there was a hidden Coalition outpost to the northwest. Continuing on their journey, the party came upon a squad of Coalition soldiers slaughtering an elven caravan. They bravely assaulted the large enemy force and managed to save the survivors. The group, now larger, journeyed to the north. Amellania Telothien was almost killed by a Coalition trap located on a bridge, but was able to escape. Together, the group crossed the dangerous stream, escaping the area before more Coalition troops arrived. They met Highway Guards and were escorted to Castelon. There, they delivered their message to King Robert Creed and met with Warlord Corrin Scard. Corrin examined their reports and agreed that Hillcrest was of greater importance than previously thought. He asked the party to escort the platoons he was sending back to Hillcrest and aid them in destroying the Coalition Outpost 17 in the west.

Acting on a message recovered from Feryllad, the group departed Castelon to make their way to Hillcrest. The message was a communication from General Abacus Drogue to Major Drake of Coalition Outpost 17 that he was sending three platoons of troops to aid Drake in the taking of Hillcrest. The heroes sent Kros to warn Hillcrest of attack and led the troops given by Castelon halfway to Hillcrest. The heroes decided that they would leave the troops continuing on the way to Hillcrest while they inspected Outpost 17. Arriving at the fort, the party discovered that the invading force had left for Hillcrest by a southern route and the outpost was manned by a skeleton crew. They quickly mounted a daring assault on the Coalition outpost! During the battle, they freed several prisoners awaiting execution. Among these prisoners was the terrible dragon Ventralix. The party agreed to free Ventralix in exchange for his aid in Hillcrest. The party then assaulted the command building using the supply of cannon powder left in the base. They then battled and defeated Lt. Ballon and his bodyguard. From here, they raced back to Hillcrest to prepare for the battle ahead.

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The party came upon Hillcrest to find it frantically preparing for battle. Homes were being torn down for lumber for the fortifications and every able bodied person was armed for the fight ahead. After meeting with the Magistrate and the Mayor, the party identified three targets that needed to be taken out if Hillcrest was to survive the battel: the Coalition’s tank battery, the Iron Dragon Tank and the Command squad. The party organized some militia to help them set up booby traps and blockades to halt or stall the cannons and tank. That night the party hid past enemy lines and waited for the battle to begin. The traps destroyed one cannon and slowed down the tank. Attacking from ambush, the party struck the remaining cannon, destroying it and it’s protectors with a clever use of the device’s own black powder supply. Wounded but not shaken, the party rushed to face the damaged war machine. Using cunning and bravery (bordering on fool hearty bravado) the party destroyed the Iron Dragon before it could inflict further damage. The group rushed to meet Major Cornelius Drake and his bodyguard and were able to defeat them. They summoned their dragon ally Ventralix who made short work of the remainder of the command platoon and claimed his prize: Major Drake. The Coalition Army was routed and Hillcrest was saved.

Unlikely Allies in Sator

The party decided to journey to the kingdom of Belstin. The came to the massive city and were granted an audience with King Bartholomew in the former palace of Zaad. The King heard their plea for aid and offered them a solution that if they aided Sator against the Marauders in a significant way, Sator could send aid to Casetlon en masse.

The party journeyed to Sator and met with Governor Orland Daywin. They saw the city in a constant state of dread and offered their support. A man weary from the hardships of his kingdom, Daywin showed little excitement at the party’s arrival. He suggested that they speak to Colonel Ratcliff to see if there was anything they could be put to use for. Meeting with the party, Colonel Ratcliff described a plan of his that they may be able to aid in. The Marauder clans had been attacking frequently, mainly the Goresplatter clan. Ratcliff explained the need for the clans to brutally prove their worth, otherwise Kurz and the other Marauder clan leaders would be quick to attack the weak. The Colonel had sent a strike team to assassinate Goresplatter’s leader Jethel. Jethel had been succeeded by Margu, who had then been eliminated by a mysterious foreign wizard. Colonel Ratcliff explained that the current leader Dadoc was in a terrible position and if he was precieved as weak, he and his clan would be destroyed. The Colonel tasked the party with eliminating Dadoc, which would surely bring an end to the Goresplatter clan. With the most aggressive clan gone, Sator could afford to send some troops to Castelon.

The party learned that Goresplatter clan was moving to the annual meeting of the Marauder clans and raced to intercept them. They did and they met with the now second-in-command of the clan, a stone giant named Raz. He appeared eager to aid the party in bringing them to a confrontation with Dadoc, apparently to further his own ambitions as clan leader. Tricked into confronting the party in front of the entire clan, Dadoc had no choice but to honor their challenge and met them in combat. The fighting was brutal, but the party overcame the giant and Raz became clan leader. After much discussion, Raz agreed that he would aid the party in anyway. The party decided, much to Raz’s displeasure, that their next objective was to kill Kruz and end the Marauder’s organized aggression.
The party arrived with the Goresplatter Clan at the grand summit of the Marauder Tribes. The news of their battles with Dadoc had beat them to the gathering, and they were summoned by the terrible Kurz himself! Kurz met them and revealed himself to be a cunning and calculating warrior, dispelling the brutish facade. He explained his overall plans to take Belstin, a kingdom he saw as his rightful inheritance from his mother Lushael. A fight with the party, whom he called “Creed’s Knives”, may weaken him enough to leave him vulnerable to a coup. He bargained with the party, and in exchange for their agreeing to fight his champion instead of he, Kurz would legitimize Goresplatter. The party readily agreed and at the height of the summit, they fought a creature that Kurz summoned from his own blood! This shadow-self of Kurz was feral and full of rage, but the party was able to overcome the creature. It appeared that Kurz and his creation shared some life force, as Kurz took some damage from the fight too. Kurz held true to his word and Goresplatter was saved. They were given the territory closest to Sator as their own and they could keep their land until the next summit when they would have to prove their worth once more.

The party returned to Sator and, together with Colonel Ratcliff and Governor Daywin, they forged an alliance between Goresplatter and Sator, ending immediate aggression between the Marauders and Sator. Victorious, they returned to the grand city of Belstin and appeared before an unamused King Bartholomew. They plead their case for further aid, citing Kurz’s threat that once the Dragon Kings of Freehold were gone, nothing would stop him from attacking Belstin. The embarrassed king had no choice but to appease the fearful Senate and send aid to Castelon. The party then left Belstin quickly and began the journey to Ilamar.

Prolouge and Arrival at Hillcrest

For several months, war has been brewing on the continent of Eur. For the past thirty years, the kingdom of Castelon and the Coalition States have been waging a brutal cold war. After a brief border battle, the Coalition has unveiled its warmachine! They have declared war against Castelon and march against the Kingdom of Wonder!

Our heroes,Amellania Telothien, Egg Shen, Jamir, Glod, Krosand others are drawn to the southern city of Hillcrest in the kingdom of Castelon. Each has their own reasons for seeking to aid the kingdom, but they meet together and form a party.

As the town prepares for a possible Coalition attack, the party pledges to the mayor of Hillcrest that they will stop the scourge of bandits that have been plaguing the region. Together, they wipe out over twenty bandits hiding on the roads between Hillcrest and Castelon. While journeying, the party uncovers evidence that the Coalition has been attacking isolated groups on the roads.

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Several days later, the party discovers that the town of Hillcrest has been under attack by a vampire! With the aid of an old ranger named Nash, the party stops an evil priest of Gwaf and stops his undead minions…only to discover that the vampire is the risen soul of one of the bandit’s victims. The party restrains the vampire’s former cousin and puts the tortured soul to rest.

The next day, during the grand (and carnal) festival of Zamzer, the remaining forces of the bandit king attack Hillcrest. During the brutal attack, the mayor killed, his daughter kidnapped and numerous townsfolk slain. The party pledges to the king’s magistrate and the mayor’s son Darius that they will stomp out the bandits and rescue the mayor’s daughter. The party tracks the bandits to their hideout at an abandoned keep. They defeat the bandits, a minotaur and numerous traps. The party discovers that the bandit king Kardash is in league with the mayor’s son. The party barely defeats the brutal rogue and the traitorous mayor’s son. During the final battle, the party feels the aid of the god Zamzer. They return to Hillcrest as heroes with the new mayor of Hillcrest.


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