Castelon Letter 1

Dear Friends,

By now you have reached Solaris and hopefully are finding this letter in good health. I wish to convey my congratulations to you on your success in Harfax. While the outcome was not exactly what we wished, we are certainly in a better position than our adversaries.

Roughly fifty troops bearing the crest of Volker Draves have arrived in our kingdom eager to fight for our cause. Accompanying them was a letter from the late prince dictating that they were now loyal to us until such a time as they were no longer needed. It was sad to hear of his passing, especially considering the vast skill of these few men. Volker’s men have already been put to use against General Drogue’s force and have had great impact.

Additionally, over thirty Knights of Solaris have joined our cause. These men and women are the former personal bodyguard of Hendrix Draves. Accomplished warriors all, the Knights have swayed the battle in the few engagements they have participated in. The weight of the hope they inspire in our other troops cannot be measured.

The Warlord’s brilliant tactics have allowed us to stop General Drogue’s Eastern Force and slow General Holtz’s Western Army to a crawl. We are holding our own and it should continue with your efforts.


Robert Creed.

Robert dictated that message to me and I have decided to add the following. His report is accurate, however Scard, though brilliant, cannot hold out forever. The Dragon Kings maintain that we should evacuate to their kingdom and will not help in any other capacity at this time. Heroes flood in from Hillcrest, but unless we gather military aid from one or more kingdoms en masse we will lose a war of attrition. Scrad is convinced of our success, I pray he is not misguided. Your next mission must not fail to bring us aid. Otherwise there may not be a Castelon on your return.

Councilwoman Glorissa Trenshire
Security Advisor

A fireside chat

Jamir pours his mind flayer into a bowl and watches intently…

.....I sure hope this whole Gregory thing works out… I mean… He’s the only real hope this kingdom has right now… and that’s not saying much… He’s got no experience whatsoever… no confidence… no leadership qualities… but still… a better option that the brothers that remain… On the up side, maybe, just maybe, we can make something of this boy. If we take the time and train his properly, he could be downright decent….

I really dont have the time for this… i mean… i guess he could tag along… but i’m not slowing down for anyone… I JUST DONT HAVE THE TIME.

You know…. You and me… We’re not that different. We’re both on a bit of a time limit here huh?? I mean… you could still make it someday… I cant keep you captive forever…. Just uhh… try not to hurt us good guys huh??

It is what it is i guess…

I wonder….

Do you think that your “Hosts” are still with you once you take over??? Just a little bit??? How cool would that be… me and you… I mean… My body can only take this juice for so long….

Yeah, maybe thats crazy… but dont worry little buddy… I’ll get you out eventually… I Promise

Coalition Report 3

To continue on my previous points, I feel that Harfax was a complete diplomatic failure but there may be opportunities to exploit in the future. Volker Draves was the man most suited for the position of Storm Lord and we had been working on him to remove the aid to Quinslin. However, he was taken by the Castelonian diplomats and walked into an obvious trap laid for him by Raul Draves. Benedict Draves is likely dead, but that is something of a blessing because he was a religious zealot and may be little use to High Command. There is a possibility that he yet lives, and if this is the case he must be eliminated. Azer Draves was never on our agenda and it is unfortunate that he has escaped death at the hands of his brothers. Azer Draves is an accomplished wizard and his lectures were often concerning bizarre magic. Likely Azer would not warm to the Coalition’s position on the place and use of magic. As a result, Azer should be removed by an Coalition operative if given the opportunity. Raul Draves has suddenly become the most powerful brother due to his claim to Volker’s vast force in addition to his own. Raul’s own section of the High Guard was always considered a band of lazy brigands, however it is now clear Raul’s farce extended to his men as well. They are highly trained in assassination and subterfuge. As the only brother currently in Harfax, he has support of the Seneschal of Harfax and the armies of unclaimed armies of Benedict, as well as Protomer (see below). Raul is now our best bet in Harfax, but he has refused any audiences with me. I do not wish to earn his animosity so I will leave without discussing the matter with him. Perhaps he will be more likely to aid us in the future.

Most troubling is the remaining three sons of Castlian Draves. Gregory, Hendrix and Protomer have all vanished. It appears that Gregory and Hendrix were working together to escape and were ambushed by Protomer and his men. A terrible battle erupted that set fire to a section of docks in the Southern Sector. However, when the ruins were searched, none of the three were among the dead. Greggory was a whelp and should have been easily slain by Protomer. Hendrix was better skilled but outnumbered. There should have been some body behind or at least the victor should have laid claim to the other’s army. It is known that the small section of the High Guard owned by Hendrix Draves is on its way to Castelon, apparently freed from service some days before. But Gregory’s nor Protomer’s armies have been claimed and not are under temporary control of the Seneschal, which in turn protect Raul. This is most troubling. If we could find out the condition of any of these three men it would give us a great bargaining chip.

I must reiterate that this failure is solely due to the interference by the Castelonia group General Drogue referred to as the “Hillcrest War Criminals”. At first I felt that Drogue was indulging in his usual whitewashing of his failures, but sadly I now believe he was not embellishing and these individuals are dangerous. The Hillcrest Outlaws are quite a capable group and were aided by one or more of the Sons in their quest to recover the sword Tempest. They beat us to the prize, and left mocking notes for us in blood for us to find. These arrogant monsters are as vile as they are deadly. I believe that they aided the creature known as Sakrt in stealing Tempest and then betrayed it when they time was best. They won favor with the Sons of Castlian Draves and may have been responsible for the death of Benedict Draves and Volker falling into such a trap. Fearing them continuing on their quest, I sent a strike team to eliminate them. Unfortunately, I underestimated them and the team was killed in combat. The Hillcrest War Criminals slew them all, including our cleric Lt. Wrightsman, and burned their bodies to their bones.

These creatures should be destroyed at all cost. As I continue on my mission, I will do everything in my power to kill them. I need reinforcements. I don’t dare engage them in Solaris for fear of insulting the god of the sun. I will contact you when I know the next destination on our journey.


General Lucas Reid

Coalition Report 2

Pieces of a report from General Jerico Holtz to Emperor Jovan Prosek

It is fair to say that our advance on the Eastern Front is not going as planned. We have been slowed considerably and are meeting harsher resistance than planned for. The enemy is well fortified and prepared for our attack. Unlike Lord Commander Drogue, my targets are clearly military combatants and well organized. We are winning, it is just that our victories are over yards, not miles. I know that Lord Commander Drogue has made considerably more progress than I have. I am proud to serve with him and I will attempt to emulate his success.

It must be taken into consideration that we are an invading force. We may fight for justice, but we are still invaders. If we are defeated, we have locations to retreat to and our homes are not in any peril from this war. With the Castelonians, the opposite is true. If they lose they face oblivion, as will their wives and children. Anyone, human or monster will fight beyond the limits of normal soldiers. No doubt, my lord, you understand that a cornered beast is the most dangerous. We are grossly outnumbered on this front and cannot afford our losses, even if we take ten of them for every one of my men that fall. Even civilians have joined the fray, something that has been difficult to address. We do our best to allow the women and children to escape, but soon they will have no place to run to. Like the animal, I feel pity for these creatures as they fight to their last breath, but I will complete my task. I will never fail the Coalition.

I wish to also report on the rumors concerning Corrin Scard. I can confirm that the Warlord of Castelon has indeed been leading several battles on the eastern front, specifically targeting my army. The outrageous stories of Scard taking to the field himself are indeed true. With increasing frequency and fervor, he has marched ahead of his forces and engaged dozens of my men in brutal combat. I am amazed at this man’s courage, and all but shutter at his skill with the blade. His reputation of being the greatest swordmaster of our time are, in my humble opinion, sadly true. He has single-handedly massacred close to five score men. For the first few encounters, I considered him to be a target that could not be ignored and deployed units of my best men to capture or eliminate him as a threat. However, each time Scard and his bodyguard murdered all but one of my men. The survivors reported him cackling as he killed their comrades. I now believe that Scard is presenting himself as such a valuable target to lure me into sending my best men to their deaths, and lowering morale of my army. It is a trick that I have learned too late, sending several dozen men to their deaths and shaking my troops. My troops have standing orders to avoid the Warmaster at all costs, fleeing if they must. I know it is not the way of a Coalition solider to flee, but we must win this war. Scard hopes to crush our resolve to avenge the death of Lady Prosek. I cannot let this happen. I am not ashamed to admit my reluctance to engage this man myself, because I know that he will likely slay me. However, one man cannot turn the tide of a battle and if my sacrifice allows for victory or the safety of my men, it is a sacrifice I will make without hesitation. I just hope Scard eats a cannon shot before I face him!

Your obedient servant,

Jerico Holtz

Egg's Scroll

I have, after seeing the severity of this conflict, decided to copy down my thoughts of what is going on, so that if I should, Spirits forbid, lose my life, people shall at least know the truth. For the last month or so, Myself and my gorgeous companion Amellania have, with the help of other allies, been working to disrupt the advances of the Coalition against a peaceful little town known as Hillcrest. Through our diligent efforts and some clever spell casting on the part of myself we were able to not only save the town, but also rout the Coalition advanced force, burn down their outpost, and release a very abused, and most definitely wicked black Ryu. We were so effective that the Coalition saw fit to brand us as war-criminals based on a large amount of lies. I think the only thing they got right was the budding love between Amellania and I, though she denies it. I know she’s just playing hard to get. But I’m becoming side-tracked. So now the Shogun and Diamyo of Castelon have decided that we are of great assistance. They have charged us with getting back a great artifact from a traitor. This is truly an honor. The Diamyo wants the traitor dead. Some of my companions are unsure if he deserves death, but I know he is connected to the Federation of Magic, and they are connected to the King of Dust, which means their magic is unclean and unnatural and if they are offensive to the Spirits then they are offensive to me. But we will see how far gone this traitor is and we will see what becomes of myself and my companions. It would seem I am living in interesting times…...

Field Journal - Amellania

I have seen many things in my journeys, but a floating castle was new even to me. We knew that Torrel was dabbling in magics that had warped the land and that he had created pockets where time was strange, but I don’t think any of us expected his keep to be suspended in mid-air. Once we were inside and found the magic circles of transport that seemed to go nowhere, things began to seem even stranger.
There was chatter about whether he deserved death for betraying Castelon, and I was of a mind to wait and gauge the situation. If he was willing to give the artifact back to us, then I thought we should spare him. The skull may have developed a strange hold over him. We were told that Zorlon speaks, and that it is not a particularly benevolent presence. Perhaps it had told Torrel something that led him to flee Castelon. It seemed best to just wait and decide our course when the time came.
The types of creatures that Torrel has chosen to protect this place have made my mind up for me though. He has all foul manner of beasts, including a minotaur that he raised from the dead. The stench of putrefaction was unbelievable. Only a truly evil wizard would possess the awful power to create something so grotesque. I only hope that he does not have worse horrors waiting, and that we are strong enough to defeat him.

A Shepherd's Journal

I have never been truly afraid before. War is coming, and the Coalition are said to be ruthless.

Over this past week, strange people have been arriving here at Hillcrest. They have formed in groups, mainly resembling untrained, headstrong cliques. On top of this, we have all been ordered to tear down our homes, they need the lumber for the war effort.

One group however gives me hope. I have seen them fight, and they are strong, and unwavering.

The mayor sent them on a special mission, from which they return with a dragon…a Black dragon.

The Coalition arrives at our doorstep, the war is upon us.

I see a man, he is strong, with a quiet resolve. He is a monk. I see him head out with his compatriots to ready themselves for the coming battle. I thought he was insane. He departs with nothing to use to fight with, or to defend himself. I see this man fight wearing only linen robes, with no blade or magic. What madness would drive a man to certain suicide. But when he moves… Evil men fall before him. It is like watching fire dance with water. The water does not extinguish the flame, but fuels it. It is this man, this man that destroys canons with only his fists, this man who moves with deadly elegance, this man…who gives me hope. I know not how this man has come to be with us here, but I now know why.

Coalition Letter

They’ve given me a few moments to write this before they hang me. It’s meant to be a confession, no doubt to fuel the propaganda of Castelon. It’s better this way, the Coalition will not believe anything coming from Castelon so my family will be safe. For that I’m glad, mostly because everything I’m going to write is true.

I didn’t start out as a murderer, but I am one now. Drogue picked me to be in the Special Division. The General himself came up to me after I was promoted to Major and said, “I need a man like you. You live for this.” Looking at him I swear he was practically giggling thinking about what he was going to have me do. I turned him down. I honestly thought he was going to have me killed right then and there. He let me go and I was able to take charge of a platoon at the front far away from Drogue. Unfortunately, Drogue’s reach is greater than I thought. He would send me well wishes frequently: my platoon being merged with Drake’s Recon force, me and my squad going out on recon patrols a mile away from the kingdom of Castelon, me delivering an ultimatum to Hillcrest myself. Drake wants to get me, but it’s worth it. I have nightmares about the things I’ve heard the Special Division does. If I only knew where the camps were I could write it here. If the High Command knew what Drogue was doing he’d be executed for Conduct Unbefitting of an Officer.

I avoiding being in Drogue’s squad, but he reserved a special mission just for me. During the Battle of Hillcrest, Major Drake told me to lead a squad of Drogue’s handpicked best to cause as much damage as possible to “crush morale”. That was easy to read: kill civilians as brutally as possible. Civilians that were hiding in their homes, civilians that never lifted a hand to the Coalition. I wish I would say I told Drake no and faced the consequences Drogue had in store for me. I didn’t. I lead the squad under the cover of darkness and hid in some farm house after we butchered the family. When the battle began, we moved from house to house. We torched people in their beds with the Dragon Tongue units. I’m glad I won’t live much longer because I’ll never be able to get that smell out of my hair. It was too much. During the fifth house, I cut down the shooter of the Dragon Tongue team and turned the flames on the others. They fell almost instantly. The house went up too. I sat down and let the place burn around me. It went black as the roof collapsed.

The people of Hillcrest pulled me out of the rubble. I wish they let me burn. They worked me over pretty good. The magistrate kept asking me “How could you do this?”. I just shrugged. I had no answer for him. What do you say? I look at everything I’ve done in this war, and shudder because it just started. Who knows what’s to come. I hope that I’m counted as a casualty of the battle. My family might get a commendation from the Emperor. That would help them a lot. I just wish I could know they’re safe. The guards are coming. They say if it’s done right, you’re neck breaks and you die instantly. I hope it’s quick, but I don’t deserve it. It’d be more mercy than I’ve shown.

Maj. Eric Hallworth

Coaltion Report 1

Pieces of a report issued to Jovan Prosek and General Jerico Holtz from General Abacus Drogue.

Tactically, Hillcrest was an ideal target and one that needed to be dealt with as soon as possible to stop the flow of supporters from Castelon’s allies. But I knew the danger involved and advised my Recon Army to ignore the city of Hillcrest until more support had arrived. Major Drake disobeyed direct orders and stormed the fortified city with the entire Recon Army. This is most troubling because it left Outpost 17 unprotected and it was destroyed along with Lt. Ballon shortly after Drake lead the army out. Lt. Ballon fought bravely but was overcome by a large force of monsters lead by the identified war criminals (see below).

Ultimately, Hillcrest was much too fortified a position and our troops were outnumbered three to one. Hundreds of monsters and magic users from other lands had teleported into the city days before. Drake’s arrogance lead him to walk into a trap, one that when sprung cost us over 500 troops. The Recon Force may have still carried the day, but the party that lead the assault on Outpost 17 was able to destroy the cannon batteries and the Iron Dragon Unit by using foul magic and brutal tactics. Horrifyingly, the forces of Hillcrest employed the services of the dragon Ventralix. This terrible monster is the spawn of Ventrox and hundreds of years old. Our troops could not fight the beast as it swooped down from the sky devouring whole squads. Realizing his folly, Drake met the elite party in single combat and slew three of them before being overcome. He was given over to Ventralix and is hopefully dead. Even though Drake disobeyed orders, when the time came he fought as bravely as any Coalition solider should and I believe the investigation into his conduct and the battle of Hillcrest itself should be called off.

On a personal matter, Major Eric Hallworth was killed in the battle as well. This deeply troubles me, as I felt the Major and I had become friends during the Border Campaign. When he chose to take control of the forward platoon I was worried for him, but I knew he had to do what any patriot would. I heard that he was captured during an attempt to rescue Coalition prisoners in Hillcrest. Major Hallworth was tortured and broken before being hanged. I feel this loss personally and I propose that we create a memorial to Major Hallworth that can be a testimony to his greatness as well as acknowledgment of the sacrifice he and all out troops make daily.

Identified War Criminals

Of the newly identified war criminals, it now appears from intelligence gathered that they are responsible for the loss of several squads in recon, the destruction of Outpost 17, the sabotage of the cannon batteries, the destruction of the Iron Dragon and the capture of Maj. Drake. Few members of this band have been formerly identified but for the time being they should be identified as the “Hillcrest Criminals” until better classification is found. Though their numbers have been reduced, there are six identified members of this high powered and dangerous group:

A human sorcerer named “Egg”. Due to his physical features it can be determined that he is a member of one of the Western Kingdoms, likely Luix or Quan. He is a disgusting creature that can be barely called human and he wields strange demon infested magic. There are reports of Egg shattering the will of soldiers and draining life from people like a vampire. There is believed to be a romantic connection between Egg and Amellania, showing the true depths of his depravity. He is also a weakling and is likely to be found hiding in the back.

Closely connected to Egg is an elf known as Amellania. An obvious elf due to her alien appearance, sources report that she is likely from Volmir due to the quality of her weapons and her callous disregard for human life. She is a skilled scout and assassin, reportedly responsible for the deaths of several sentries. Her cruelty knows no bounds as she was witnessed cackling as Ventrolix tore apart Maj. Drake. She would likely be slipping behind enemies and attacking unarmed men.

Similar to Amellania, another elf travels with the party. Little information exists on this creature, but an alias of his is “Ferrilad”. He excels at tracking and is brutal in combat. It is clear from his barbarism that he is a warrior from Amil. He often works in conjunction with the main group, but also on his own. He may be the easiest to eliminate due to his nature of scouting.

The group’s main support is a dwarf named “Glaud”. Due to his race’s xenophobia, he must hail from Vugan. Interestingly, he is a member of the Knights of Solaris and uses his ability to heal to support his companions. This fact makes his elimination a top priority. Our history with the Knights makes this fact unfortunate, but any foe that stands against the might of the Coalition must fall regardless of connections to former allies.

Also with the is a mysterious human named “”/campaigns/erenor/characters/72116" class=“wiki-content-link”>Kros". This man is of unknown origins and his features do not betray is history. He is a cunning warrior, yet he uses only his bare hands in combat. This unusual tactic is known to few but it is brutally effective. Warriors of this variety are famously from the Western Kingdoms, but there are reports of isolated practitioners throughout the land. Nothing is known about Kross, but as is evident from eye witness accounts that he revels in bloodshed and violence.

This group should be identified as war crminals. I suggest putting a price on their heads to get the headhunters and mercs to target them. Any platoon near the front should be briefed on this group and the highest effort made to eliminate them before they conduct any more acts of aggression.

The Darkness in Solaris

The party decided to journey to the Kingdom of Solaris and attempt to gather support there. On the journey, Jamir befriended the young prince Gregory Draves and decided to train the young man as a paladin of Solaris with the aid of Glod. Gregory readily accepted the training and after two weeks was on his way to being a paladin like his brother Hendrix Draves. The party arrived in Solaris days before the feast of Sourey. Glod and Jamir brought Gregory to the Grand Cathedral in the Old City of Solaris. They explained that Gregory was the seventh son of Castelian Draves and wanted to join the church. The Knights told them to return on Sourey’s feastday to speak with Lord Virgil Croak regarding the young prince. While waiting, Jamir joined the festivities honoring Sourey taking place outside of the city.
The party returned to the Cathedral on Sourey’s feast day and were warmly greeted by the Grandmaster Virgil Croak. The Grandmaster gifted Gregory with his brother’s knight errant weapons. The party pleaded with Virgil to send aid to Castelon. Virgil recalled a terrible dream he had about the Coalition fighting the terrible monsters known as The Fallen during the war. He was concerned that Castelon may fall to darkness, literally or figuratively, and did not want the Knights of Solaris to be pulled into the fight for this reason. The party requested that the Knights aid Castelon’s noncombatants in the war. The Grandmaster requested some time to reflect on this.
High Priestess Oleena, of the sister church of Selene, interrupted the meeting to inform the Grandmaster that the diplomats from the Coalition had arrived. The Grandmaster allowed for a joint meeting with the party and General Lucas Reid of the Coalition. A tense meeting indeed, Reid requested the Grandmaster to deny all aid to Castelon and return aid to the Coalition States, citing the attack of Lady Prosek as the cause of the war and the Coalition’s belief that Castelon had been responsible for Lady Prosek’s death. The Grandmaster denied General Reid’s request, but the meeting was interrupted by report of an attack on the city! Knights and wounded citizens were flooding the cathedral with news that the Old City was surrounded by hordes of undead! The High Guard were positioned on the wall and would have to fight through hordes of zombies before they could be of any aid. Oleena responded that by closing the great doors of the cathedral, they could hold out against the hordes until aid arrived. The Grandmaster rebuked this plan because it would leave the citizens of the Old City at the mercy of the undead. The Grandmaster ordered all staff to protect the Catherdal while he alone faced the monsters on the steps of the church. He requested the party and the Coalition troops to race into the horde and find the necromancer leading it.
Fighting through the masses of zombies and skeletons, the party encountered evil, ghostly shades and foul undead monsters before meeting with the dread necromancer Arzak and his terrible blood golem. Glod identified Arzak as a cleric of Atarop. Accompanying the cleric was a band of humans disguised as zombies. With the party’s arrival, Arzak bid them to leave him and claim their prize. The band of assassins raced through the zombie crowd and the party realized that their target was Grandmaster Croak! The party quickly dispatched the cleric and Jamir, Gregory and Glod stayed behind to finish the golem while the others ran to save Grandmaster Croak before he fell. Egg Shen arrived first and bravely defended the Lord of the Knights but was incapacitated by the lead assassin Cassandra. Lord Croak defended Egg and defeated the cultists, leaving Cassandra helpless. Just when victory appeared certain, an invisible assailant struck the Grandmaster from behind with a powerful destruction spell. Virgil Croak crumbled into ash and Cassandra escaped with her sword covered in his blood.
The party reunited and with Oleena, secured the Cathedral. Ferrilad discovered that the invisible attacker retreated into the Cathedral and was likely still there. Oleena ordered all exits sealed and the Cathedral to be searched. She resurrected one of the assassins and questioned him as to his goals. The cultist confirmed that they were worshipers of the lost god Atarop and sought to return him to power by using the blood of the Grandmaster. Realizing that Cassandra had escaped with the Grandmaster’s blood. The party was able to discover where the hideout of the cult was and left to recover the blood of the Grandmaster, to foil the cult’s plans and hopefully return him to life.

The party quickly assembled and journeyed to the port of Solaris where Cassandra and her cultists had gathered at a hidden cavern at the mouth of the sea. After waiting for the entrance to appear during low tide, the party entered the lair of the cultists. Egg Shen used illusions to appear as Arzak and the party was able to ambush groups of horrible undead and demons of the forgotten god Atarop. The fighting was brutal at points and the party was nearly overcome by their foes, but were able to push through to Cassandra. The party discovered Cassandra attempting to complete the ghastly ritual with the Grandmaster’s blood to no avail! Cassandra announced to the party that she had been mislead and that they were there to “tie up loose ends” for her betrayer. Cassandra questioned the party as to how they found her lair and was enraged when they told her that one of her minions had confessed to the location. A fight erupted and the party faced Cassandra and her living shadow, defeating them both. The party recovered Lord Croak’s blood and left to return it to Solaris.

Upon returning to the city, the party discovered that Oleena had taken control of the Knights and was claiming the Grandmaster had gone on sabbatical. Realizing that there was treachery afoot, the party discretely summoned the High Priest Soto to aid in resurrecting the Grandmaster. The party succeeded in returning the Grandmaster to life, though he was weakened considerably the the attack that slew him. Needing a few days for him to recover, the party returned to the Cathedral and surrendered to Oleena. There, when confronted with the gruesome trophy of Cassandra’s head, she confessed her relationship with her to the party. Cassandra was Oleena’s daughter by an incubus who had disguised itself as the Grandmaster. Cassandra was given away to a village in the Western Kingdoms and Oleena kept the affair secret. Cassandra had returned years later, hopelessly evil and had developed a connection to the dead god Atarop. Oleena couldn’t bring herself to slay her daughter and decided that she was being tested by Selene. Cassandra would be her tool to shock the Grandmaster into action across the globe or she would fulfill her destiny as Scion of Atarop. Oleena aided Cassandra in the attack on Solaris and she would have succeeded if Egg Shen had not arrived on the steps. Enraged that she had been thwarted, and that her daughter was to die for no reason, Oleena cast a spell from the shadows and killed Virgil. She later recanted and aided the party in finding Cassandra so Virgil could be brought back. The party was shocked at this revelation and were preparing to fight when Cassandra’s wraith, aided by a foul demon, attacked her mother for her traitorous ways. She then turned her attacks on the party, who using quick thinking and holy magic, were able to defeat her once again.

The party was arrested and it appeared that Oleena was to blame them all for the affair. While waiting in the holding cell, General Reid visited the party to gloat at their apparent misfortune. He commended them on humiliating him in front of the Grandmaster but boasted that it cost them something to do so. Shortly after he departed, the Grandmaster returned to free them. He called a grand meeting of the Knights in the city and told them that if their hearts desired they could journey to Castelon to join the war. Oleena left the meeting and the Grandmaster told that party that he would deal with her when the time came. He bid them farewell and the aprty left the kingdom.


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